New project: Down Under

I’ve always been a fan of ABUSE [the game, nothing else] and a few days I hit upon an idea: what about a minimalistic ABUSE-esque platformer / shooter, split into levels? No sidescrolling, nothing as  fancy as the Maze [though I might have to belay that idea], just solid one-room-a-level action.

Well, I’ve got a small single room and the player sprite [again, ABUSE-esque], up and running, so let’s see where this one goes. One thing: minimalistic graphics, aka my familiar themes of darkness and black / white terrain / characters.  Remind me no to make this too complex.

Let’s see where we go with this one . . .

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